there's actually quite a bit of empty space in there already. I've also used some of the extra hiragana characters for some additional graphic elements like buttons on the equip screen. The new font is kind of a custom hybrid of the existing all caps font (shortened vertically) and lowercase letters from some old computer font I can't remember the name of, plus some modifications of my own to tie it all together. The game already had an all caps English font (actually two, one 8x8 and one 8x16). Ideally I'd like to find an actual translator to work on the script. I've mainly just been getting things set up, figuring out how things work, and "translating" some things myself as a proof of concept. It seemed ripe for a fan translation, but as far as I can tell nobody's working on one, so I decided to take a stab at it myself. I've been interested in this game ever since I found out about it, but my Japanese knowledge is pretty limited and the game is fairly dialogue heavy for a brawler, so until recently I had only really played around in the first couple of screens. There's also an "action" mode that strips all of that out and basically makes it an arcade game. It has a "quest" mode that features saving and mild RPG elements (kind of like River City Ransom). Shounen Ninja Sasuke is a neat little Super Famicom beat 'em up by SunSoft for one or two players.
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